Archive for February, 2009
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Putting Your Game On OS-X and Linux is Not Enough
Expanding game development beyond OS-X and Linux to multiple platforms offers a strategic opportunity for greater accessibility and success in the diverse gaming landscape.
February 17, 2024
(updated)
February 13, 2009
(published)
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Game Pricing, Look Out Below
Advocacy for lower game prices has significantly influenced industry pricing strategies, leading to more accessible and affordable gaming options.
February 13, 2024
(updated)
February 5, 2009
(published)