I am beginning to think that Flash games are going to be a great place for Indie developers to find a huge audience and make a living. In fact, I have been giving a game design presentation called Games for the Non-Hardcore, in which I outline a lot of facts about Flash and why it […]
This 2006 archive article helps answer a question that many people still ask today.
I don’t really have the time to comment on some of the rants about the Microsoft XNA Game Studio PC and XBox360 games tools initiative, but it cuts so close to home for GarageGames that I have to. Certain perspectives are so skewed and wrong that the only conclusion that I can come to is […]
How much money is in Indie Games? This is definitely a popular question. Here are two typical emails that I have modified and paraphrased a little to protect the innocent (please note that I did not change the grammar or spelling): From the obvious newbie: Recently ,my friends and I are interested in Indie game […]
I don’t care who you are this is funny! There’s bleeding in the streets. Electronic Arts is laying people off. Activision lays off 7% of it’s workforce. Atari is on it’s last legs, taking Infogrames down with it. Lionhead lays off 20% of its workforce. PC sales are down 14% in 2005. Etc., etc. How […]
A mere 16 days ago I was waxing poetic about the opportunities for Indie game developers in the XBox360 Live Arcade download space. Community response to that article has been huge to say the least, with coverage from A-list blogs such as Major Nelson, and XBox Circle. For a while my traffic to MBG was […]
Publishers and manufacturers are starting to realize that Indie Game Developers are a legitimate part of the business. For more background, Part One of this article is located here. As a continued part of our amazement in partnering with Microsoft on the Marble Blast Ultra project for the XBox360, we ended up with the North […]
I have been working on a post about basic things that you need to do to get started in the Indie Games business as part of my prerelease series before officially announcing the MBG blog, but changed my mind and decided to write about Marble Blast Ultra. I don’t plan on having the MBG blog […]