Before getting down to business here in 2009, I have a few small items to catch up on. Congratulations to GarageGames’ Torque Game Engine Advanced for winning the 2008 Game Developer Magazine Frontline Award for Best Engine. Matt, JoshE, Ken, Deborah, et.al. in the TnT group have been working their butts off bringing Torque to […]
As further evidence of my MBG post Why I Don’t Own Stock In Game Publishers, I present Take Two. After fending off Electronic Arts’ hostile take over bid earlier this year, Take Two just announced a fourth quarter loss of $15MM, and their projected 2009 estimates have gone from a profit of $1.21 per share […]
This 2006 archive article helps answer a question that many people still ask today.
A couple of articles ago I promised that I would not blow smoke or make this blog into a preachy, self help type of publication. That said, this particular article just has to get a little preachy to work. MBG blog is about getting into and surviving the business of making games, but in order […]
Welcome to my blog. Everything is under heavy construction right now, so I’m not really blogging yet. I need to make sure everything is going to work and grow with me in the future as my traffic goes up to, say, 10 readers or so. As of now, I have decided to get an actual […]