TL; DR: The Surface Pro 3 is a great day to day computer that is working well for me as the producer of Contraption Maker. Although I use the browser for much of my work, it natively runs our game really well, and I LOVE the stylus for drawing up designs.
Yesterday Brett Seyler of GarageGames posted a blog announcing the release of version 1.0 of Torque 3D, which is a $1000 updated version of Torque, with new rendering, tools, art pipeline, COLLADA support, etc. It looks awesome, and I know their world-wide team worked incredibly hard on the product. I congratulate them on this release, […]
Two days before Game Developers Conference we opened the PushButton Engine site in Beta form to the general public. The PushButton Engine is a Flash game engine released under the extremely liberal MIT Open Source license. If you are interested in Open Source Flash game development, you should check it out! Nine years ago when […]
Recently, an article about Indie gaming went up on Ars Technica entitled Indie dev suggests peers should support OS X, Linux gaming. While I think Jeff Rosen and the Wolfire Games guys are making a cool game, and Ars Technica meant well, this is not enough in Today’s market. Eight years ago, when we were […]
Malcolm Gladwell, the author of best selling books such as Blink and The Tipping Point, recently released a book entitled Outliers. Gladwell’s books sell incredibly well, and I own two of them, but I have found that the premise and promise of his books is always better than the writing and delivery, which I find […]
Marek Bronstring, a game developer that I met on Twitter, writes a blog called gamslol where he recently penned a post entitled “Game Design 101 Rant: Over-Reliance On Documentation“. Many people have asked me what a design document should be, and while I am not going to write that article today, you can read about […]
Backing down from your initial expectations for your game can be a good thing.
While moving my office, I had to do something with the boxes of games that I have worked on throughout my career. I used to keep them on a shelf, but I have run out of room. So, I had Jon scan both the front and back of the boxes in and upload them all […]
Today is Bill Gates‘ last day on the job at Microsoft, and I find it a little sad and nostalgic. Believe it or not, there are very few people in the world that have been more influential on the game industry than Bill. Probably Miamoto, but I can’t readily think of any body else. Of […]
Coolness! Make It Big In Games has been picked up by Alltop. Guy Kawasaki’s latest small web service business, Alltop is a much expanded version of popurls, i.e. a single place to go to read the five latest stories from hundreds of sites. All of the sites are arranged by categories, such as Games, Gizmos, […]