I’m not writing anything insightful in this blog post, but I finally got to use the Spore creature editor yesterday (I use OS-X, so it just came out), and had to write about it. All I can say is AWESOME! Will Wright deserves all of the accolades everybody showers on him. His team deserves a […]
My daughter Allison is really into photography. Today this photo of an old, worn out Gameboy went up on her Flickr: A couple of things immediately jumped out at me.
Lately, GarageGames has had the good fortune to begin to fund game ideas for publication. So, for a few months, starting last April, I began to talk to outside developers about what games they would like to create. My job was to pull together a portfolio of games that would be unique, fun, and, since […]
When working for big companies you sometimes are asked to do things that are not good for your future self or the industry. For instance, years ago when working for Dynamix/Sierra, just as it started to turn corporate, they went on a patent spree. The new Google patent search reminded me that Chris Cole and […]
OK, I know I’m really late to this party, but I haven’t been able to blog lately because every time I go to write an article about making it in the games industry, this debate pops into my mind. About 150 days or so ago, there was controversy stirred up by Roger Ebert, the well […]