Blogging In A New Gaming World

Jeff's Office

If any of you still have your RSS readers connected, you know it has been over a year since I have posted anything to this blog. The reasons are myriad as I’ve been under intense product deadlines, tight NDA’s, and entrepreneurial/company pressures. While NDA’s prevent me from giving you all the full story, suffice it say that all of that pressure is now gone, we got a great exit, and it’s time to start firing up the blog again.

While I still stand by my thoughts that all professionals should blog (see The First Day of the Rest of My Life article), in a world filled with Facebook, Twitter, Linked In, and Google Plus, etc. blogging is starting to feel quaint. I do most of my everyday posting and observations on my Google Plus account because it is just so easy to click on the +1 button, and instantly be connected to a large audience. However, I don’t want to be a Google sharecropper forever, and longer in-depth posts need the attention and depth that only a blog post can provide.

I am bursting at the seams to get started telling you about my take on the wonderful opportunities that are available in the gaming market today. These opportunities have been building for years, and you should count yourself lucky to be making games right now.

Jeff Tunnell, Game Maker
Make It Big in Games
Follow me on Google Plus, Twitter

  • Jeff Tunnell

    Testing out the new Disqus commenting system.

    • NeutralX2

      Great to see you blogging again.

      Lots of bullets showing up all over Disqus. Try adding this to your style.css:

      #disqus_thread li {
      list-style-image: none;
      list-style-type: none;
      background: none;

      • Jeff Tunnell

        Wow!  Awesome, that worked.  Thanks.

  • Simon Love

    Seems to work! Can’t wait to hear what Spotkin is about.
    Am I insane in thinking the Logo has something in common with the now-defunct Great Games Experiment logo?

    • Jeff Tunnell

      This is more of a modern take on TP, the little guy that used to lead in all Jeff Tunnell Productions games.

      But, you are right, it definitely has resemblance to the GG Gear Dude.  I guess you can tell what kind of design that I like!

      • Anonymous Pointer-Outer

        I do hope you realize that all of these comments are being posted to the rss feed.

        • Jeff Tunnell

          Crap.  That is why I was asking for debugging.  Hmmm.  Now to figure it out.

        • Jeff Tunnell

          If anybody reading here has any idea how to turn off comments in RSS in Disqus, please point me in the right direction.

        • Anonymous

          or perhaps you rss’ed the comments and not the blog posts?

  • Zachary Foley

    Glad to see your blog come back from the dead. Bring on the goodness.

  • joshuadallman

    These are indeed exciting times to be making games or developing as indie.  My own industry path has mirrored these macro trends – from indie (GarageGames), to commercial (Luma), to social (Playdom / Digital Chocolate), and now to social-mobile (TinyCo / Z2Live).  Glad to see you on board with social-mobile!  I’d almost go as far as to say it’s everything I dreamed about when I first started as an indie.  Remember how you’ve been saying games should be free all along?  We’re finally there.

  • Rob Sandbach

    Good luck with the new ventures Jeff!

    Looking forward to seeing where you’re headed.

  • Ricky Harris

    It’s good to see you’re back again. I’m a hobbyist game developer, with a small team that I manage. I hope to turn it into my own business at some point, so maybe in a few years you’ll hear of me ;) Keep the good blog updates coming! :]