Archive for February, 2009
-
Putting Your Game On OS-X and Linux is Not Enough
Expanding game development beyond OS-X and Linux to multiple platforms offers a strategic opportunity for greater accessibility and success in the diverse gaming landscape.
February 13, 2009 -
Game Pricing, Look Out Below
Advocacy for lower game prices has significantly influenced industry pricing strategies, leading to more accessible and affordable gaming options.
February 5, 2009